In Progress 01
Computer Vision Library in C++
Implementing a simple computer vision library to do interesting computer vision stuff in C++... materials,Goal: understand every pixel.
C++
In Progress 02
OS Internals & Low-level Systems
Exploring memory management, scheduling algorithms, syscall interfaces, and ELF binary loading through baremetal experiments. Writing bootloaders to build intuition for what a running program actually is.
C / x86 ASM
In Progress 03
2D Game Engine
Game framework on top of raylib (C++) with a Lua scripting layer. Entity-component architecture, scene graph, asset pipeline, and hot-reload for game logic without engine recompilation.
C++ / Lua
Exploring 04
Artificial Intelligence
To explore the world of AI..and its practical implementation to solve a real life problem or reach to a specific goal...
Python / C++